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Hazel
Hazel
Publishing Producer
Reading, United Kingdom

Summary

My name is Hazel Smith and I am an aspiring 3D game artist and illustrator. I completed my Bachelor's Degree in Game Design in 2020, graduating with First Class Honours. I am currently working as a Game Enabling Manager for Intel via Marketstar.

I love working in a low-poly, cartoonish style for my 3D, though I have experience with creating realistic 3D props as well. I have created hundreds of assets for video game projects throughout university and have continued to increase my skills since graduating in May 2020.

Skills

2D AnimationConcept ArtDigital Painting3D Animation3D ModelingTexturingGame DesignProject Management

Software proficiency

3ds Max
3ds Max
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unity
Unity

Experience

  • Game Enabling Manager at Marketstar for Intel
    Ireland
    October 2021 - Present

    My job is to identify interesting and visually appealing games and reach out to the developers to find ways to work with Intel.

    I manage a large number of accounts which involves technical enabling and marketing opportunities for game developers in order to maintain a collaborative and healthy working relationship.

  • 2D/3D Artist & Game Design Intern at Virtual Interaction Research Lab (VIRal)
    Ireland
    May 2021 - July 2021

    I was in charge of developing the visuals and level design of a Unity medical RPG. I was responsible for redesigning the UI, creating and implementing new 3D models, and overhauling the appearance and layout of the game.